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 Tactics. 
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Monkey-Gamer
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Joined: Thu Aug 20, 2009 7:44 pm
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Location: Greece
Post Re: Tactics.
yeah concentrate most of the tactics in the first post so we can have a tactical guide variety :mrgreen:

also yeah mines are underestimated, and are really powerfull, but i wouldnt give away my "Carlos Gustav" with my tracer dart..it would take all the fun of being engi away :roll:

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Sun Feb 07, 2010 4:17 pm
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Joined: Wed Dec 02, 2009 11:53 am
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Location: Bergen, Norway
Post Re: Tactics.
About the the Gustav.. Anyone know which one take the most damage? RPG vs Gustav. In the description of the weapon i got the feeling that the RPG is most powerfull against armor, while Gustav is better against infantery. (fuck pilum sniping, Gustav ftw)

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Sun Feb 07, 2010 7:07 pm
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Post Re: Tactics.
RPG is good for infantry sniping since the trajectory is very consistent if not the same. Actually managed to shoot the first B crate and 2 guys defusing it from the base. :D

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Sun Feb 07, 2010 7:16 pm
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Joined: Wed Dec 30, 2009 2:08 pm
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Post Re: Tactics.
Updated. Grind take a look, find mistakes.

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Sun Feb 07, 2010 10:26 pm
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Post Re: Tactics.
Profana wrote:
Updated. Grind take a look, find mistakes.


:lol: :P :lol:

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Sun Feb 07, 2010 10:40 pm
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Joined: Mon Jun 09, 2008 3:02 pm
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Location: Poznan, Poland
Post Re: Tactics.
gustav may affect less demage but also may have some collateral damage, which can be used to kill nearby repairing engees. this would make sense.

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Sun Feb 07, 2010 11:20 pm
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Post Re: Tactics.
Fondas wrote:
gustav may affect less demage but also may have some collateral damage, which can be used to kill nearby repairing engees. this would make sense.


Engy = pussy:)

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Mon Feb 08, 2010 6:07 pm
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Joined: Sun Feb 24, 2008 11:10 pm
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Location: Denmark
Post Re: Tactics.
Dunno what you are talking about but thats some shiny pictures there.


Mon Feb 08, 2010 8:05 pm
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Joined: Wed May 28, 2008 5:49 am
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Location: Saint-Petersburg, Russia
Post Re: Tactics.
Ok here we go!
Attachment:
ultimatemanual.png
ultimatemanual.png [ 914.6 KiB | Viewed 81 times ]


Mon Feb 08, 2010 8:35 pm
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Joined: Mon Feb 11, 2008 8:42 am
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Location: England
Post Re: Tactics.
First thing to do is drive that goddarn tank right over the hill and through the building housing A, you can take off half the house with one run, the gun causes the other sides to go down.
The rush might have destroyed your tank, but they have no armour anyway, then just C4 a quad, baz it round the back and come at B from behind and boom you done.

This game has so many possibilities due to the terrain changes, tactics are all well and good but once the game is out and your not playing random public people who don't care about team work then the game will change.
Right now no one has all the unlocks, at the start of 2142 once you got your unlocks you dicked those without them, but as the game got on everyone was leveling up so that now your hard pushed to find someone without the unlocks needed to play their class.

Tactics are all fun right now, but the game dynamics and people themselves mean that your going to have to have LOADS and LOADS of set pieces to talk about as the conditions are going to change vastly from start to finish, once the battlefield is virtually flat, the enemy has no where to hide, plus this is rush mode, I think its awesome but there are 4 modes to this game, not just Conquest and shitan like 2142.

You can plan too much and forget that you need to rely on your ability ot judge the game as it plays.

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Mon Feb 08, 2010 10:16 pm
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Post Re: Tactics.
To be honest, this tread is going to be dead till we ll going to have alfa version of the game. There ll be a big boom, with images and possible ways to go thru, its going to be a madness later.

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Wed Feb 10, 2010 8:48 pm
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Post Re: Tactics.
alfa is BEFORE beta...

but yeah we just need to wait

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Wed Feb 10, 2010 9:54 pm
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